New Feature: Variable Time of Day (In-Season)

Available on: Rebirth Island.

As Season 3 progresses, the atmospheric conditions of Rebirth Island may begin to vary, with an increasing chance of variable changes to the weather. The visibility of your squad and enemy players is always of overriding importance, as this weather mainly serves as pleasing new ambience to the backdrop you’re fighting in. Rebirth Island’s weather is almost always sunny, with clear skies.

Occasionally there may be matches where the sky is brooding and overcast, the sun is setting, or light sea fog begins to roll in. Sometimes the change in weather lasts the entire match, and sometimes the weather may change part way through; and the changes in conditions mean extra vigilance is recommended, as unique items may spawn across the map during these infrequent events. Take advantage of every situation to win the game!

New Feature: Smart Displays (Launch)

Available on: Rebirth Island.

Bolted onto both exterior and interior walls across Rebirth Island are over a dozen smart display panels, offering Operators the latest in Konni propaganda, the general weather forecast for Rebirth Island, and more tactically, where the largest “heat zone” is (the congregation of players fighting during a match). Operators who’ve secured Biometric Scanner Keycards may also be shown on these big screens, as well as the first “demon” Operator to hit 10, 15, or even 20 kills in a game, so you know who to take down (or avoid)! Unsubstantiated rumors also indicate [[REDACTED]] comms from an unknown entity have occasionally breached the security systems running these displays.

New Feature: Squad Assemble and Squad Play Bonus (Launch)

Available in: Resurgence (excluding Ranked Play) and Battle Royale.

The squad that stays together, slays together: During the infil of Resurgence and Battle Royale, expect to earn match rewards if you land near your more enthusiastic teammates who led the way. When active, you’ll receive a message to land with your squad to earn bonuses. This is purely optional, though you may find staying closer during enemy encounters helps your overall team dynamics as well as getting those Ws.

The preceding screenshot shows the three main landing examples (this is for demonstration purposes only). The circle radii shown don’t appear on your in-game Tac Map. When your first teammate lands, they create a small radius around them, roughly the size shown in the previous image. The rest of the team simply needs to land within that radius to “land together,” as follows:

Full Squad Landing (Quads): All four Operators’ landing radii overlap with at least one other.

Full Squad Landing (Trios): All three Operators’ landing radii overlap with at least one other.

Two Half Squad Landing (Quads): Two pairs of Operators land separately, with each pair’s landing radius overlapping.

Majority Squad Landing (Quads): Three of the four Operators land with overlapping radii, and one Operator lands separately.

Majority Squad Landing (Trios): Two of the three Operators land with overlapping radii, and one Operator lands separately.

Duo Squad Landing (Duos): For Duos, both squadmates need to land with their radii overlapping.

In-Match Rewards: Did your team successfully land (somewhat) together? You’ll know if you did, as you’re awarded XP, Cash, and even a special Supply UAV revealing legendary and personal loot cache locations across the nearby vicinity.

Mark the Landing Destination: Each squad member receives XP if any teammate pings the location where you land before the first squad member touches the ground.

Full Squad Landing (Quads, Trios): Land as a full squad for a sizeable XP and Cash bonus, as well as a Supply UAV.

Majority Squad Landing (Quads, Trios): Land with two other members (Quads) or one other member (Trios) for a reasonably XP and Cash bonus, as well as a Supply UAV.

Half Squad or Duo Squad Landing (Quads, Duos): Land with one other teammate (Quads) or land with your teammate (Duos) and both of you receive a modest XP and Cash bonus.

Returning Feature: Weapon Trade Station (In-Season)

Available on: Rebirth Island.

The newly improved Weapon Trade Station (WTS-2) is currently being installed across Rebirth Island for an in-season activation. This acts in a similar manner to the previous version. Access this reinforced locker and trade an unwanted weapon for one of lesser quality and some extra loot. The quality of the weapon you trade in is related to its rarity, which is a measurement of how many attachments the weapon has. Each rarity has an associated color in the info box you view when you pick up a weapon:

Common Weapon (Gray): 0 or 1 Attachment

Uncommon Weapon (Green): 2 Attachments

Rare Weapon (Blue): 3 Attachments

Epic Weapon (Purple): 4 Attachments

Legendary Weapon (Orange): 5 Attachments

Ultra Weapon (Orange): 5+ Attachments

The rarity of the weapon you receive is two levels “more common” than the weapon you dropped into the Weapon Trade Station. For example, if you find an Epic Rarity weapon with four attachments, you can trade it in for an Uncommon weapon with two attachments, plus a random assortment of additional items, at the Weapon Trade Station.

Additional Weapon Trade Station items that are dropped at the completion of the trade can include ammo, cash, equipment (Tacticals, Lethals, Field Upgrades, Killstreaks, Gas Masks), and — on very rare occasions if you’re incredibly lucky and trade a formidable weapon — the Specialist Perk Token!

Unsubstantiated Intel (Launch)

Available on: Rebirth Island.

It seems the island contains a great many secrets, perhaps some completely undiscoverable? All of this is off the books, and some [[REDACTED]] requiring a multistep process. A multitude of Challenges, not [[REDACTED]] remaining untracked [[REDACTED]], but not related to the custom weapons available [[REDACTED]].

Additional: It seems Makarov’s recent infiltration of Rebirth Island has not gone unnoticed. Overriding the systems [[REDACTED]] one example being the phones [[REDACTED]] related to Keycards [[REDACTED]] slightly modulated [[REDACTED]] seen as building goodwill and trust [[REDACTED]] codenamed “Exe.” Suggest the contact be made immediately.

New Feature: Bunker Entrances (In-Season)

Available on: Urzikstan.

Late breaking reports suggest that the unsealing of bunkers across the entirety of Urzikstan may be underway. Previous, non-corroborated reports of Bunker #5’s opening remain unverified, though some Operators have described large tanks containing human remains within this location. Now that additional bunker opening mechanisms may have activated, all Operators are encouraged to explore with extreme caution, though scans of the area have not substantiated any imminent threats.

Call of Duty: Warzone Ranked Play on Rebirth Island (Launch Window)

Call of Duty: Warzone Ranked Play: Resurgence continues, with a new location to hone your talents: Rebirth Island! The ruleset that was detailed in the Season 2 Announcement Blog continues into Season 3; drop into Rebirth Island and battle your way to the Top 250 players worldwide and earn a variety of rewards for both Ranking up and advancing through the Skill Divisions.

As with Multiplayer Ranked, there are a few rewards reminders you should be aware of. Players can earn Call of Duty: Warzone Ranked Play: Resurgence rewards in three ways:

  • Rank Rewards: Available at launch and can be earned in any season. Players can continue their previous Rank grind in Season 3.
  • Season Rewards: Available at the start of a season and only available in that season.
  • End of Season Rewards: Rewards that are awarded after the season has ended and represent either your highest attained division or an active placement in the Top 250 Division. Season 3 brings new Seasonal Weapon Camos to unlock in Call of Duty: Warzone Ranked Play: Resurgence!

New Season 3 Rewards: Throughout Season 3, you can earn the following rewards related to your match placement, as well as your Kills and Assists:

Placement Challenges:

Finish in the Top 15, 25 Times: “Eat. Sleep. Ranked. Repeat” Large Decal.

Finish in the Top 5, 25 Times: “Pro Issue WSP Swarm” SMG Weapon Blueprint.

Finish First: “Straight Fire” Weapon Charm.

Kill and Assist Challenges:

Get 25 Kills or Assists: “WZ Ranked Play Season 3 Competitor” Weapon Sticker.

Get 100 Kills or Assists: “WZ Ranked Play Season 3 Competitor” Loading Screen.

Get 500 Kills or Assists: “WZ Ranked Play Season 3 Veteran” Weapon Camo.

New End of Season Rewards: At the end of Season 3, you will be awarded Skill Division rewards that represent the highest division that you attained during Season 3 or an active placement in the Top 250 Division.

New Season 3 Division Rewards: Here are the End of Season Rewards for Season 3, related to the highest placement in your Skill Division:

Bronze: “WZ Season 3 Bronze” Emblem

Silver: “WZ Season 3 Silver” Emblem

Gold: “WZ Season 3 Gold” Animated Emblem

Gold: “WZ Season 3 Gold” Weapon Camo

Platinum: “WZ Season 3 Platinum” Animated Emblem

Platinum: “WZ Season 3 Platinum” Weapon Camo

Diamond: “WZ Season 3 Diamond” Animated Emblem

Diamond: “WZ Season 3 Diamond” Weapon Camo

Crimson: “WZ Season 3 Crimson” Animated Emblem

Crimson: “WZ Season 3 Crimson” Weapon Camo

Iridescent: “WZ Season 3 Iridescent” Animated Emblem

Iridescent: “WZ Season 3 Iridescent” Weapon Camo

Top 250: “WZ Season 3 Top 250” Animated Calling Card

Top 250: “WZ Season 3 Top 250” Animated Emblem

Top 250: “WZ Season 3 Top 250” Animated Weapon Camo

Seasonal Division Operators: New in Call of Duty: Warzone Ranked Play: Resurgence, you also earn the Skill Division Operator Skin sets for use with both the CDL Male and Female Operators (for both factions) to represent your highest Skill Division above gold. These Skins are the same as the ones you can unlock in Modern Warfare III Multiplayer Ranked Play.

Once you unlock the Skins from one Skill Division, you can permanently use them in the future seasons of Modern Warfare III and Call of Duty: Warzone:

Gold Competitor Skin (Male and Female, SpecGru and KorTac): Reach this division.

Platinum Competitor Skin (Male and Female, SpecGru and KorTac): Reach this division.

Diamond Competitor Skin (Male and Female, SpecGru and KorTac): Reach this division.

Crimson Competitor Skin (Male and Female, SpecGru and KorTac): Reach this division.

Iridescent Competitor Skin (Male and Female, SpecGru and KorTac): Reach this division.

Top 250 Competitor Skin (Male and Female, SpecGru and KorTac): Reach this division.

Season 3 Ranked First Place Player: The player who finishes Season 3 in the No. 1 position on the Top 250 Leaderboard will receive ultimate bragging rights and the following prestigious rewards:

#1 Overall: “MWIII Season #1 Overall” Animated Calling Card

#1 Overall: “MWIII Season #1 Overall” Animated Emblem

If you need a refresher on Call of Duty: Warzone Ranked Play Resurgence for Call of Duty: Warzone, consult the Call of Duty: Warzone Ranked Play Guide here. Also check the Patch Notes for additional Ranked Play insights, updates, and more.

Welcome to Ranked Play Resurgence: Time to claim the top Rank as your Rebirthright!

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