Version number: 558123 Fixed the issue with the mysteriously vanishing weapons. In melee combat, spamming the drinking potion action while attacking could result in the drinking action being applied to the wrong item if done at a very precise moment. Essentially, the player “drank” their own weapon. Big gulp. The issue was introduced when we […]
Forfatter arkiver: dc
Version number: 556085 Changes Fixed a reason for very rapid UI sound repetitions when using construction hammer, bows, or staffs. And to avoid any rumors – no, these were not secret Geiger counters going off… Fixed that opening the glider is possible while climbing. Fixed an issue that caused the skill Updraft to not trigger […]
Greetings, Flameborn! Starting tomorrow, on Wednesday, July 31st, at 8PM CEST, Twitch drops are coming to Enshrouded!Unlock Twitch drop-exclusive cosmetic rewards by watching your favorite streamers play the game. The Hollow set can be unlocked in parts. Watch an hour to unlock the boots and pants, 90 minutes to unlock the gloves, 2 hours to […]
Version number: 555489 Changes Fixed an issue with dismantling shapes in the player base that were placed before the update. If you were only able to remove one block at a time in your base after the patch? That’s fixed. Fixed an issue with the server setting for weapon durability where wands and bows could […]
Greetings, Flameborn! Our third update is already here, and with it, quite a few ways to tailor your Enshrouded experience to suit the way you like to play! This one is focused on adding a couple of key features, with some improvement to existing features and quality of life changes. Of course, it does include […]
Hello! I’m here to give you a heads up about the largest No Man’s Sky update of the year so far. So much so that we’ve made the usual trailer, and also this Deep Dive video that shows a glimpse behind the scenes. Our next update is called Worlds Part I, and I’m so proud […]
Version number: 539695 Changes Fixed an issue that could lead to random crashing when starting the game. The graphical settings can now be reverted to the detected defaults. Fixed an issue that caused the quest “Loom for the Hunter” to not trigger correctly. Updated the glow intensity of the “Green Luminescent Block”. We tried to […]
Hey Everyone, Here are a few more fixes for some issues that have come up recently. Modified custom settings for health and stamina regeneration: there are now two options to control the base regeneration rate and regeneration rate when cold Fix for clients cutscenes not syncing NPC states correctly Fix for clients losing input control […]
Version number: 535584 Here is a brand new patch for Enshrouded, with fixes and improvements. Thanks again to all of you who reported issues. The game keeps getting better as we iron out the kinks, thanks to you! And now for the good stuff… MAGE CHANGES AND CLASS BALANCE We’ve been monitoring player feedback since […]
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