Hello Everyone!
Our last update saw players enjoying a nice chilled time, fishing in No Man’s Sky. Our next update couldn’t be more different! As we approach Halloween, we are embracing the spookier side of the No Man’s Sky Universe, drawing upon threads first established way back in Atlas Rises, when ancient portals began to open and the boundaries between realities first began to crumble…
Today, we are announcing expedition sixteen: The Cursed – where players will fight to keep a grip on reality while haunted by visions and voices from another dimension. Full patch notes can be found here.
The Cursed takes place in a sort of twilight realm, straddling the boundary between one reality and the next.
Travellers will not have access to hyperdrive technology, meaning no warping between star systems. Instead, interstellar travel can only take place via the ancient portal network.
Haunting voices, leaking through from another dimension, will provide guidance, information, strange blueprints… and mystery. It is up to you to decide who these voices belong to, where they are coming from, and if they are to be trusted.
In regular No Man’s Sky play, Travellers must steel themselves against a variety of environmental hazards such as extreme temperatures, radioactivity, and toxic atmospheres. The Cursed, however, pits you against a single, more insidious threat: the weakening of the boundaries of reality. Your exosuit comes fitted with a specialised Anomaly Suppressor; maintain it to stay firmly in this reality.
Spectral anomalies – ghostly creatures drifting across the boundaries – will gather to watch Travellers moving through their domain. Most of the time, they are simply there to observe, but be warned: as your suit’s Anomaly Suppressor weakens, time will begin to behave in non-linear ways, and these anomalies may turn hostile.
Travellers will need to prepare a number of otherworldly concoctions to navigate through The Cursed. Sustain boundary strength with the Elixir of Glass, reveal the location of portals with the Elixir of Quicksilver, and prise open the gateways with the Elixir of Blood. For those that reach the end of the journey, its final trial will require a drink from the Elixir of Water – and the consequences thereafter.
The Cursed expedition begins today, and will run for approximately two weeks. Travel beyond the boundaries, and fortify your mind against spectral anomalies – or succumb to the call of the world of glass.
Remember your journey across the boundaries with these decorative posters: warnings to all those who would venture into the tunnels of the portal network.
During The Cursed, the spectral energy radiating from this ancient artifact protects nearby entities against catastrophic reality breaches.
In a more stable universe, the Anomaly Seal serves as a decorative souvenir from beyond the boundaries.
An exclusive jetpack customisation. A localised anomaly within the jetpack’s core allows the spectral afterglow of the boundary horrors to leak across into this reality.
An exclusive Exosuit Appearance Override. Transform your facade into that of a Boundary Horror, a fragment of what dwells beyond the tunnels of the portal network…
The egg of a gelatinous and luminescent lifeform. This unusual companion creature is lit by a haunting pale glow.
Retrieve this exclusive starship from the reality collapse, and slice through the skies in saucer-like style.
The Cursed expedition is our sixth named update for 2024, following Omega, Orbital, Adrift, Worlds Part I, and Aquarius. It has been a busy year so far! It’s incredible to think that only a few weeks ago, fishing didn’t exist in No Man’s Sky.
We are continuing to build our universe, and have much more in store. Thank you for playing.
Full patch notes for The Cursed can be found here.
Don’t forget to wishlist Light No Fire here!
Our journey continues.
Sean